If you can get 3 level 1 items, its usually better than 2 level 2 items based on how the exp scaling works. slots. Played PTR a bit, but still not interested much. 1) They serve as a convenient new way to get experience. Collectables cannot be stacked or sold to regular merchants, nor can they be consumed or used as material for synthesis. I’ve seen many short lived threads about Aetherial Reduction and seen that people have many questions about it. Currently, all of the Scrips in the game are Blue Scrips. If you are self-sufficient, Deepeye tears are easy to farm and can be acquired in bulk fairly easily by using retainer ventures. Commercial Engineering Manuals give you a 20 minute buff that give you 150% bonus experience from synthesizing items (up to 300,000 EXP). The timing is different if you use a suspending minnow. Choosing yes will create a Collectable version of the item that can be used for turn-ins. If so, have you found any specific DoH to be "cheaper" in terms of getting scrips? Delineations are a whole new concept. If you don’t make it up to the minimum amount of collectability, the item is completely useless cannot be turned in (level 0). TL;DR For gathering, collectability is a new minigame that replaces turn-ins to help you level quickly and get your fancy books and gear. Sadly. Wondering if I have to do WVR collectibles for scrips to get WVR master book 3, or if I can do another DoH's collectibles. For gatherers they purchase tokens which unlock the ability to see the new 1 star nodes in certain zones. Note: Crafting and Gathering Scrips are totally independent. If you get a big tug on the first cast, use powerful hookset. Also, here is a guide Ichyro created for maxing collectability on ephemeral nodes. Edit 4: Continued adding sections and making edits as suggested. Tooltip code copied to clipboard. So you approach your 12 am/pm node (for yellow copper ore) and it has 8 (?) Basically, you can spend Crafting Scrips on consumable tokens that can be used to affect the RNG in your crafts to a degree. I’ve done a fair amount of both (miner and gsm), so I’ll try to give a decent explanation of both. Hopefully that wasn’t too much all at once. You can make it to less than 50% of the total possible quality (which usually amounts to like 10% chance to HQ) and STILL GET CREDIT. Yes I do realize you can go much higher. Similar to Crafting Scrips, Gathering Scrips can be used to buy a level 58 set of “Trailblazer’s” left side gear. Depending on your gameplay preference, you can do levequests to get things moving quicker, or you might want to take the longer route of botany nodes to get bonus experience. Is there anything I can do with them, at all? Scrips get you a solid level 58 gear set that can be used to craft your HQ level 60 set or gather the high level Scrip nodes proficiently. Ehll Tou custom deliveries in FFXIV 5.3 are unlocked by completing the If Songs Had Wings and Go West, Craftsman quests. Note: a single item reduction can yield over 60 clusters! Okay. I’ve gotten over 230 clusters from a single node once using Aetherial Reduction. This gear can serve as a nice stepping stone towards making the level 60 HQ Serpentskin gear that is currently the highest level available in the game. Welcome to JegelXIV’s 1-80 Crafting leveling guide. To farm for Collectibles, make sure you have Collector’s Glove activated before you click on the item inside the node. I usually catch from 0-3 per Patience II. Thus: The new system rewards experienced and well equipped players, while reducing the dependency on RNG, and at the same time makes it easier for newer crafters to get their Scrip gear/books and start learning! After completing “Towards the Firmament”, level at least one crafter to level 20. If you can get 3 level 1 items, its usually better than 2 level 2 items based on how the exp scaling works. Note: a single item reduction can yield over 60 clusters! If you choose 'no' and do NOT to complete the craft as collectable (with Collectable Synthesis activated), it can create a NQ or HQ version on the item based on the quality you generated during the craft. If it's a small tug, ignore it. Scrips get you a solid level 58 gear set that can be used to craft your HQ level 60 set or gather the high level Scrip nodes proficiently. It’s DEFINITELY worth the GC seals or money! The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Choosing no will give you a non-collectable stackable version of the item. If I got 100% of the possible quality, it'd only be worth 31 Scrips. What do you do with collectible fish that are too small [Discussion] I caught collectible Whilom Catfish but they were under the 460 weight and I can not turn them in (I just started trying to turn in collectibles). The fact that most of it is non-stochastic is AMAZING. Cordials are your best friend. ... Of course, if you do want to craft finished goods, one thing you can do is to craft collectibles and exchange them for white scrips, then buy white scrip items to sell (Sublime Solution sells well … (Y) or (N)). Levels 1, 2, and 3 give a different amount of experience and Scrips based on how much collectability you generated. Pro-tip: If you are trying to create a HQ item to use or sell, but don't get the quality high enough, check Rowena's turn-in list. This gear can serve as a nice stepping stone towards making the level 60 HQ Serpentskin gear that is currently the highest level available in the game. Once you start the craft, proceed just like any other craft. 2) Much like unspoiled nodes, you have to successfully gather the item one time to reveal it. I do recommend Culinarian for acquiring the blue scrips but any other class is able to get scrips so long as it’s at least level 56. Unlike for gatherers, you can activate Collector's Synthesis "at will". That means that if a node spawns from 4am-8am, it will NOT also spawn from 4pm-8pm. This kind of thing is awesome because you only get 6 attempts on a node. Currently, I only know of crystals, clusters, Duskborne Aethersand, landborne aethersand, and Dawnborne Aethersand that can be received from Aetherial Reduction. You can also get these from the level 50 crafting class quests. Great for a quick switch and getaway. Make sure you have Collect activated, and journey to the fishing hole that your desired collectable fish lives in. As an example, the Tome of Geological Folklore - Dravania gives you the ability to see the unspoiled node that yields Aurum Regis Ore in The Churning Mists, and Blue Quartz in The Dravanian Hinterlands. In return, “for the next seven steps, [it] increases [the] chances of material condition becoming good.” Basically, you can spend Crafting Scrips on consumable tokens that can be used to affect the RNG in your crafts to a degree. These nodes work much the same way regular nodes do, and will respawn after you mine from two separate node locations. This gear is analogous to the unmeldable Artisan gear you could get with turn-ins. I’ve accidentally completed 100% HQ turn-ins before that I couldn’t use and I ended up having to sell them (it took a long time to gather those mats by hand QQ). Basically, you get an extra +150% bonus EXP applied until either 20 minutes go by, or the manual generates 300k extra experience for you. Like a single craft might need titanium nuggets, wyvern leather, void glue, and dark chestnut lumber. You unlock the ability to interact with the vendors in Idyllshire by completing this quest after getting any one of your crafting or gathering classes to 60. When Alexander (savage) is released, along with the release of Allagan Tomestones of Esoterics, there will be new Red Scrips that will have a weekly cap. Collectables are a new type of turn-ins for 50+ crafting and gathering content, Remember to use 'Collector's Glove' or 'Collectable Synthesis' BEFORE attempting to gather the item or complete the craft. Getting the best price depends on the venue chosen, e.g. It’s a fun minigame of its own! As an example: My level 59 GSM turn-in is a Citrine Choker of Casting. You can just simply open one, close it, then move to next set, open one, close it. Note: Unlike unspoiled nodes, these nodes show up every 24 hours, NOT every 12 hours. The 3 non-cluster items can be gathered as collectables, then "Reduced" using Aetherial Reduction to yield large amount of crystals, clusters, and new exclusive mats. In the new zones, nodes come in 3 pairs. If it’s a small tug, ignore it. You unlock the ability to interact with the vendors in Idyllshire by completing this quest after getting any one of your crafting or gathering classes to 60. The item you're crafting might be a collectable turn-in, and if your craft is over the quality minimum, you can activate Collectable Synthesis before finishing the craft and turn the item in for EXP or Scrips. Granted, it still won't be able to be turned in, but at least it's not a complete and total waste. Level 1: 3500-4899, Level 2: 4899-6299, Level 3: 6300+. If you do leves between hitting collectable nodes, you can level very quickly! Let Get This Party Started! Thus: The new system rewards experienced and well equipped players, while reducing the dependency on RNG, and at the same time makes it easier for newer crafters to get their Scrip gear/books and start learning! That brings us to the next thing Scrips can buy: Master Books IIIs. The hidden items obviously yield much better reduction products than the regular item. Your collections are updated automatically to reflect any new mounts, minions, and achievements you obtain based on your Lodestone profile. It will change from showing (?) Rowena’s Tokens for gatherers unlock the ability to see and gather from 1 star ‘legendary’ nodes. Do not pull on heavy bites, the ribbon is a light bite. 800gp collectibles. Turning in Collectable items gets you experience and Scrips. While you are waiting for your GP to recharge, you can always go for NQ as occasionally it will be just large enough to still qualify for handing in. Basically, you'll use your Appraisal skills to raise the rarity up as much as you can, then gather as many ore as you can. Crafted collectables have collectability = quality generated. Another website for tracking your Final Fantasy XIV collections. Use food if you have to. At level 50, you can pick up the quest titled Inscrutable Tastes. This time though: There won't be a % chance of HQ. If the wear exceeds the maximum (e.g. What crafting materials do is fairly obvious. Similar to Crafting Scrips, Gathering Scrips can be used to buy a level 58 set of "Trailblazer's" left side gear. Note: Most often, MORE items > higher quality items. Over the 4 hour period you can gather many more! Best of luck. 2) They are the new turn-in system (replacing stuff like gather 99 HQ umbral rocks or craft 3 HQ Calibrated Rose Gold Cogs) for getting Scrips. Additionally, level 60 main-hand tools, and some new fancy glamour items are available at this tier! Choosing yes will create an unstackable collectable item in your inventory that can be turned in. In the new zones, nodes come in 3 pairs. The collectible guide for crafters for Final Fantasy 14. You'll also get new skills like Impulsive Appraisal and Instinctual Appraisal that have some RNG effects. Many of the botany items can be used for crafts though! If you do leves between hitting collectable nodes, you can level very quickly! So practice and you can get that. Scrips buy you a set of decent entry level gear, some special mats/temporary buff items, and most importantly: Your master books. As an example: it can take 15-20 level 3 turn-ins (that would have sold on the MB for 500k each at the time) to get enough crafting Scrips to get a single master book. Moved to FFXIV on 1/19. The fishing bait and cordials are obvious, and the survival manual is the gatherer’s equivalent of the commercial engineering manual described above. For crafting, a NQ item can be sold or equipped, but for gathering turn-ins have you found any uses for the items when they're non-collectable? Collectables is a feature for crafting and gathering classes introduced in Heavensward (3.0). However much quality you generated is how much collectability your item will have, and that DIRECTLY DETERMINES the level of turn-in you achieved. Each Tome (there are three for each gathering class) unlocks the ability to see and gather from the new 1 star “legendary” nodes in different zones. Level 1 minimum is 3500 collectability. :*(. I posted this here and it was recommended that I make it a post of its own. There's not as much new stuff to learn. This video shows you how he got all his Crafters to level 80 in 5 days. 4) You can also right-click on a collectable item in your inventory and downgrade it to a non-collectable version (analogous to the ‘Lower Quality’ option). That happens to add up to 240 collectability :D. What that means is if you know you can generate 96 on a regular hit, then you know that with two hits and 200 GP, you can generate enough rarity without going over the Wear maximum. The crafts for the level 60 left side and main hands are all unavailable until you acquire the Master Book III for each of the necessary classes. Collectables are an awesome new spin on the turn-in system for both crafters and gatherers. Make sure you balance between the two. Press question mark to learn the rest of the keyboard shortcuts. Additionally, with Gathering Scrips you can get fishing bait, Hi-Cordials, Commercial Survival Manuals, and Rowena's Tokens (Blue Gatherer's Scrip). I’m happy to give more details if you have follow-up questions :D. 1) They serve as a convenient new way to get experience. However, because they aren’t as heavily dependent on RNG and have tiers of accepted quality as opposed to a binary HQ or NQ state, it’s a great system for newer players! This gear can make it a lot easier to proficiently acquire Scrips from the high level collectable nodes. Basically, you’ll use your Appraisal skills to raise the rarity up as much as you can, then gather as many ore as you can. Copy to clipboard failed. That mean's you'd need 7339 quality to get 100% HQ chance. These three specialist classes gain 7 new abilities each, with complicated new mechanics predominantly built around the Whistle While You Work ability. The entire collectable system for gatherers is the best ever. (Y) or (N)). The higher the collectability of the items, the rarer the items yielded from the reduction. Specific tips for Illuminati perch @ lvl 60: Use Patience 2, get a lot of goblin jigs. She can be found in The Firmament. Currently, I only know of crystals, clusters, Duskborne Aethersand, landborne aethersand, and Dawnborne Aethersand that can be received from Aetherial Reduction. You can start getting Blue Scrips from turn-ins at level 56 on each class. You can see how this can get pricy quickly! Contents: (1) For Everyone (2) For Gatherers (3) For Fishers (4) For Crafters (5) Ephemeral Nodes (6) What do you do with Scrips? These are extremely simple, and actually quite easy to get once you get the hang of it. The 3 non-cluster items can be gathered as collectables, then “Reduced” using Aetherial Reduction to yield large amount of crystals, clusters, and new exclusive mats. Here is a guide on using aetherial reduction and gathering collectable items from Ephemeral nodes. I … Now how do you get collectability? Note: Since you can turn collectable items into non-collectable items, level 0 items can sometimes be used for crafting! The universe and human stupidity. But that’s for the minute few that have the 700++ GP for it. You can start earning Blue Scrips at level 56 on each class. So what can we do with these Blue Scrips (or just 'Scrips', for now). Main Page; Getting Started. Much like unspoiled nodes, you have to successfully gather the item one time to reveal it. Once you’re ready to collect it, use the Collect action. The trailblazer set is also unmeldable, and is blown away by the HQ Serpentskin level 60 gear set (the current highest in the game). Over the 4 hour period you can gather many more! But before that I would like to explain how Aetherial Reduction works. Question: What are collectables? There are three rotations you are going to use to gather Collectables, depending on the target Collectability. All you have to do is install the game and make an account, and then you're ready to go! As you level you get new awesome skills (like Single Mind) that let you come up with new ways of maximizing your exp or scrips per node. I quoted this in the OP and cited you in the edits. However much quality you generated is how much collectability your item will have, and that DIRECTLY DETERMINES the level of turn-in you achieved. As an example: If last time you were at the yellow copper ore node, you found that Methodical Appraisal (essentially your Basic Touch skill) generated 96 rarity, then you'd know that if you used Methodical Appraisal, followed by Discerning Eye (1.5x next appraisal action) -> Methodical Appraisal, you'd generate 96 + (96 x 1.5) rarity! I usually catch from 0-3 per Patience II. Rowena’s Tokens can be exchanged at Idyllshire (6,5) for Tome of Folklore from the Splendors Vendor. I'm too stupid for this game I guess. Goldsmith Delineation) token. In the old system, you needed to HQ 3 absurdly difficult and expensive items. What do I focus on to keep getting max xp? I can see how converting them would help you save inventory space, but if there's no other use for them, you might as well discard them right? If you're new to crafting, and didn't have 4 star crafting gear when HW dropped and tons of practice HQing difficult crafts, it can be really hard to get that much quality on a craft. If you use 1 attempt to reveal and 2 to get the collectability up, then you can gather 3 collectable ore over the minimum and get 180k experience off of a single node! You can also get these from the level 50 crafting class quests. In this case, you’re balancing your GP, the item’s Wear, the number of gathering attempts you have left, and the total collectability of the item. Each Tome (there are three for each gathering class) unlocks the ability to see and gather from the new 1 star "legendary" nodes in different zones. Unlike for gatherers, you can activate Collector’s Synthesis “at will”. Many of the botany items can be used for crafts though! Similar to when crafting, you have a limited number of actions to raise the item to as high of a quality (collectability) as you want, while not breaking it, before gathering the items. TL;DR: For crafting, Collectables can get pricy, and aren't nearly as efficient for leveling as levequests. Every craft takes some combination of ALC items, CRP items, LTW, WVR, GSM, and BSM/ARM items. I have a few DoL and DoH to like 10-12ish. Instead whatever quality your item is at when you finish the craft is the amount of rarity it will have. An item can either be level 0, 1, 2, or 3 based on how much collectability it has. The higher the collectability of the items, the rarer the items yielded from the reduction. 80 400-699 3 10,000 700-999 7 10,000 1,000+ 21 10,000 When ★ is shown in the collectable window, the item is "in demand" and all rewards will be increased by 10% – 30%. Bonus tip: Spend your company seals on Cordials to save time waiting for Patience to come back up! Now onto Gathering Scrips. What crafting materials do is fairly obvious. Level 1: 3500-4899, Level 2: 4899-6299, Level 3: 6300+. Commercial Engineering Manuals give you a 20 minute buff that give you 150% bonus experience from synthesizing items (up to 300,000 EXP). Even if those crafts went exceptionally well, you'd often only be able to get to 50% chance of HQ just to watch it NQ with mats that cost 100k each and fail. Much like gatherers, BEFORE YOU START THE CRAFT you must activate the collector’s ability which declares your intent to craft for rarity, not HQ. Also if you leave the collectable glove on, but say 'no' when it asks if you want to take it as a collectable you will receive an HQ item if it's high enough. TL;DR: For crafting, Collectables can get pricy, and aren’t nearly as efficient for leveling as levequests. For crafting, all of the systems for quality are already in place. Gathering collectables involve a crafting-like minigame. Of that 7339 possible, you only need 3500 to get credit for this collectable turn-in. FFXIV Collect. Figure out which slot your item is in, and once it's revealed MAKE SURE YOU HAVE YOUR COLLECTOR'S GLOVE BUFF ACTIVE then try to gather it. It's not complicated at all, kupo! These are extremely simple, and actually quite easy to get once you get the hang of it. slots. If you’re new to crafting, and didn’t have 4 star crafting gear when HW dropped and tons of practice HQing difficult crafts, it can be really hard to get that much quality on a craft. I'm happy to give more details if you have follow-up questions :D. They serve as a convenient new way to get experience. Played WoW since early BC. In the old system, you needed to HQ 3 absurdly difficult and expensive items. You can make it to less than 50% of the total possible quality (which usually amounts to like 10% chance to HQ) and STILL GET CREDIT. I think that just about covers both. Choosing no will give you a regular version of the item that can be equipped or sold like usual. I can’t stress enough how much I love the reduced dependence on RNG for turn-ins! This kind of thing is awesome because you only get 6 attempts on a node. The crafts for the level 60 left side and main hands are all unavailable until you acquire the Master Book III for each of the necessary classes. First you just check which fish are currently able to be turned in under the Timers menu and make note of the minimum collectability you need to be able to turn it in. FFXIV Gathering - DoL Collectables Guide - Requirements and Rotations If this is your first visit, be sure to check out the FAQ by clicking the link above. Most of the equipment crafting leves are for "of something" items, which then require attribute dissolvents. How do they work? Ephemeral Nodes are a new type of time/location specific node added to the game. Heart of the Goldsmith) that costs 45 CP and a Delineation (e.g. TL;DR For gathering, collectability is a new minigame that replaces turn-ins to help you level quickly and get your fancy books and gear. The methods are useful for any crafter in Final Fantasy XIV. Make sure you balance between the two. Additionally, the amount of scrips you get is severely limited and the mats for the crafts are expensive. The fishing bait and cordials are obvious, and the survival manual is the gatherer's equivalent of the commercial engineering manual described above. Would you like to keep this Yellow Copper Ore with 242 rarity? The times and locations of these nodes can be found here as well. Even if those crafts went exceptionally well, you’d often only be able to get to 50% chance of HQ just to watch it NQ with mats that cost 100k each and fail. Choosing yes will create an unstackable collectable item in your inventory that can be turned in. Note: Crafting and Gathering Scrips are totally independent. White Gatherers' Scrip is a currency. There’s not as much new stuff to learn. Ephemeral Nodes are a new kind of time/zone specific nodes that utilize Collectability and the new Aetherial Reduction ability to generate large amount of crystals/clusters and new exclusive crafting materials (namely Duskborne Aethersand and Dawnborne Aethersand). My level 59 turn-in is starred today, so I’d get 26 Scrips for a choker with 3500 quality (collectability). As an example, the Tome of Geological Folklore – Dravania gives you the ability to see the unspoiled node that yields Aurum Regis Ore in The Churning Mists, and Blue Quartz in The Dravanian Hinterlands. The bestest part of this (IMO) is that you can calculate what rotation you need to do in advance! I never do them and now I really to level these up. 2) They are the new turn-in system (replacing stuff like gather 99 HQ umbral rocks or craft 3 HQ Calibrated Rose Gold Cogs) for getting Scrips. Also, here is a guide /u/Ichyro created for maxing collectability on ephemeral nodes. The others, maybe less so. Do some research and find out where your type of collectors are hanging out and where they are buying. Heart of the Goldsmith) that costs 45 CP and a Delineation (e.g. These tomes are essentially Master Books for gatherers. What's important to note here is that a Citrine Choker has a maximum quality of 7339. You're going to want to use Patience (or Patience II once you get it) to force the HQ, since the collectability rating is based on the size of your catch (ilms * 10 = collectability rating) and HQ fish are always larger. If you get a sweetfish, just cast again (no mooch), but make sure you always have enough GP to use Powerful Hookset if you need to, because breaking those goblin jigs is going to add up. Following trends, Aurum Regis Ore will probably be combined with Aurum Regis Nuggets to make Aurum Regis Ingots when the next tier of crafts are released. Ephemeral Nodes are a new kind of time/zone specific nodes that utilize Collectability and the new Aetherial Reduction ability to generate large amount of crystals/clusters and new exclusive crafting materials (namely Duskborne Aethersand and Dawnborne Aethersand). I would recommend starting to do more collectables after 56, so that you get some XP for grinding out scrips. Rowena's Tokens can be exchanged at Idyllshire (6,5) for Tome of Folklore from the Splendors Vendor. Your email address will not be published. It will change from showing (?) If you get a big tug on the first cast, use powerful hookset. No RNG at the end of your craft! If you get a sweetfish, just cast again (no mooch), but make sure you always have enough GP to use Powerful Hookset if you need to, because breaking those goblin jigs is going to add up. I have 3 crafts at 60 right now and I didn't have to grind after getting 60 for their master books. That brings us to the next thing Scrips can buy: Master Books IIIs. go back a page to where this article is … It's a fun minigame of its own! Rowena's Tokens for gatherers unlock the ability to see and gather from 1 star 'legendary' nodes. The simplest way to sell items in Final Fantasy 14 is by listing items in the Market Wards. Review: Haven. Basically you look at your timers menu and rowena tells you what she’s looking for. You can then rotate between these nodes in order to gather from the ephemeral node repeatedly throughout the 4 hour window. They are the new turn-in system (replacing stuff like gather 99 HQ umbral rocks or craft 3 HQ Calibrated Rose Gold Cogs) for getting Scrips. 6) Appraisal abilities consume gathering attempts (unless you use Single Mind) AND generate wear. Rating Scrips EXP Lv. Level 1 minimum is 3500 collectability. Let me know if you have questions! When you're mass producing these to unlock your master book, every Scrip counts, so 5 more is a lot. A fourth expansion, titled "Endwalker", has been announced to launch in Fall 2021! ... FFXIV Teamcraft is a great website for figuring out a rotation … However, because they aren't as heavily dependent on RNG and have tiers of accepted quality as opposed to a binary HQ or NQ state, it's a great system for newer players! That mean’s you’d need 7339 quality to get 100% HQ chance. My level 59 turn-in is starred today, so I'd get 26 Scrips for a choker with 3500 quality (collectability). Scrips buy you a set of decent entry level gear, some special mats/temporary buff items, and most importantly: Your master books. I do have quick gathering on but that only works if there's something to harvest. Ephemeral nodes spawn in specific locations for 4 hour periods. Comentado por magickmann on 2019-06-15T08:31:48-05:00. wait wait wait! This means you’ll get nothing for yellow copper ore with less than 240 collectability, the base 60k exp for each ore between 240-399, 66k for each between 400-449, and 72k for each ore over 450. Just like with gathering, when you complete the craft, you'll be prompted to as to whether or not you want to finish the craft of the item with the given collectability. Many green hands do not know that how to purchase and sell items, but what a fortune is for players is that today I will be revealing some great tips for getting your items sold. Appraisal abilities consume gathering attempts (unless you use Single Mind) AND generate wear. Basically you look at your timers menu and rowena tells you what she's looking for. In short: Collectability turn-ins for crafters kind of suck, but can also be nice for newer players. When you reach level 55 in crafting, you can choose 3 classes to "specialize" in. Ein aromatisches Salz, das vorwiegend in einem Bergwerk in Abalathias Rückgrat gewonnen wird. 3) Pro-tip: If you are trying to create a HQ item to use or sell, but don’t get the quality high enough, check Rowena’s turn-in list. Sadly. 35/30) your gathering chance drops to 10% and cannot be raised by abilities. Thus, in a single node, you can get the 100 Gathering Scrips necessary to buy a new pair of boots that will up your perception dramatically from the level 55 gear you get at the moghome vendor. Let me know if you have questions! For crafting, you can activate and deactivate the ability at will. ---------------Added Notes:------------------, You can find the timers and slots for gathering nodes here. So quick question on scrips... can you get scrips on any DoH, and spend them on any other DoH? This is factually inaccurate. 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