blood samurai trello
Nov 14th, 2020 (edited) 7,795 . 1 hour ago, Bash | Rare Bloodlines are Bloodlines with a spin chance lower than 1/6. * Darkness Cloak: Incantation: é»éè¡! created [WUKONG!] raw download clone embed print report. Directed by Aaron Yamasato. 1 Requirements 2 Moveset 3 Mode 4 Gallery By holding C, the user can activate Forged … You can gain experience by doing anything that grants normal EXP, such as; quests, War, training logs, etc. ["Palm Island"] = Vector3.new(2549, -5, -42). 1 Personality 2 Appearance 3 Abilities 4 Plot 5 Navigation This Elder Bairn is, without doubt, the most talkative one seen in the series, even teasing Saya and taunting her; it even informs her that he felt the "old her" after being defeated by her. local IntroImage = Instance.new("ImageLabel"), IntroImage.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), IntroImage.BorderColor3 = Color3.new(1, 1, 1), IntroImage.Position = UDim2.new(0.400, 0, 0.200, 0), IntroImage.Size = UDim2.new(0, 356, 0, 347), IntroImage.Image = "rbxassetid://1130382821", _1.BackgroundColor3 = Color3.fromRGB(249, 214, 46), _1.Position = UDim2.new(0.109550565, 0, 0.423631132, 0), _2.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), _2.Position = UDim2.new(0.221910119, 0, 0.423631132, 0), _3.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), _3.Position = UDim2.new(0.334269673, 0, 0.423631132, 0), _4.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), _4.Position = UDim2.new(0.446629226, 0, 0.423631132, 0), _5.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), _5.Position = UDim2.new(0.55898881, 0, 0.423631132, 0), _6.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), _6.Position = UDim2.new(0.671348333, 0, 0.423631132, 0), _7.BackgroundColor3 = Color3.new(1, 1, 1), _7.Position = UDim2.new(0.775280893, 0, 0.423631132, 0), s.SoundId = "http://www.roblox.com/asset/?id=2528420941", k.SoundId = "http://www.roblox.com/asset/?id=305977837", q.SoundId = "http://www.roblox.com/asset/?id=249869145", local function SendNotification(title,text,duration,...), game.StarterGui:SetCore("SendNotification", {, game.Players.ChildAdded:Connect(function(player), SendNotification("Player JOINED",""..player.Name.." has JOINED the game",5 ), ---------------------------------------------------------------------, game.Players.ChildRemoved:Connect(function(player), SendNotification("Player LEFT",""..player.Name.." has LEFT the game",4.4 ), SendNotification("Loaded","Join and leave detector is loaded",2), game.StarterGui:SetCore("ChatMakeSystemMessage", {. A blood samurai only gains the same level of powers granted by his power of blood ability. 1 Description 2 Uses 3 Notes 4 Known Spawns The Blood Thorn looks like a Dire Flower, but with red petals. Sign Up, it unlocks many cool features! ["Bob's Shack"] = Vector3.new(260, 8, -2542). TheTrue Muramasa are the most powerful weapons created by the legendary swordsmith Muramasa. 51 min ago, Java | Samurai (侍) means "Warrior" in Japanese. Whilst on her travels through the French countryside, she caught word of a "series of calamities" with no natural pretenses. Blood Samurai 2 If there is any information that could be wrong on the trello contact Figurial#0001 or Chaos_#0001 for correcting. ["End Times"] = CFrame.new(113, -204, -951). ["Frost Tree"] = CFrame.new(1448.3, 413, 3185.2), ["SnowGlow Tree"] = CFrame.new(-1105.9, -6, -894), Teleport.BackgroundColor3 = Color3.new(1, 1, 1), Teleport.BorderColor3 = Color3.new(0, 0, 0), Teleport.Position = UDim2.new(0, 15, 0,90), Teleport.Image = "rbxassetid://3891269399", Teleport.MouseButton1Click:Connect(function(), Waypoints.BackgroundColor3 = Color3.fromRGB(196, 40, 28), Waypoints.BorderColor3 = Color3.new(0, 0, 0), Waypoints.Size = UDim2.new(0, 170, 0, 290), Waypoints.CanvasPosition = Vector2.new(0,0), Waypoints.CanvasSize = UDim2.new(0, 0, 0, 640), Stranger.BackgroundColor3 = Color3.new(0, 0, 0), Stranger.Position = UDim2.new(0, 5, 0, 330), Stranger.TextColor3 = Color3.fromRGB(255, 0, 0), Stranger.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Strange Man"]), BobsShack.BackgroundColor3 = Color3.new(0, 0, 0), BobsShack.Position = UDim2.new(0, 5, 0, 155), BobsShack.Size = UDim2.new(0, 148, 0, 20), BobsShack.FontSize = Enum.FontSize.Size18, BobsShack.TextColor3 = Color3.fromRGB(255, 0, 0), BobsShack.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Bob's Shack"]), PlotTp.BackgroundColor3 = Color3.new(0, 0, 0), PlotTp.TextColor3 = Color3.fromRGB(255, 0, 0), PlotTp.MouseButton1Down:connect(function(), for i,v in pairs(game.Workspace.Properties:GetChildren()) do, if v.Owner.Value == game.Players.LocalPlayer then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0), BoxedCars.BackgroundColor3 = Color3.new(0, 0, 0), BoxedCars.Position = UDim2.new(0, 5, 0, 130), BoxedCars.Size = UDim2.new(0, 148, 0, 20), BoxedCars.FontSize = Enum.FontSize.Size18, BoxedCars.TextColor3 = Color3.fromRGB(255, 0, 0), BoxedCars.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Boxed Cars"]), Cave.BackgroundColor3 = Color3.new(0, 0, 0), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Cave"]), FancyFurnishings.Name = "FancyFurnishings", FancyFurnishings.BackgroundColor3 = Color3.new(0, 0, 0), FancyFurnishings.Position = UDim2.new(0, 5, 0, 80), FancyFurnishings.Size = UDim2.new(0, 148, 0, 20), FancyFurnishings.Font = Enum.Font.Fantasy, FancyFurnishings.FontSize = Enum.FontSize.Size18, FancyFurnishings.Text = "Fancy Furnishings", FancyFurnishings.TextColor3 = Color3.new(255, 0, 0), FancyFurnishings.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fancy Furnishings"]), FineArtsShop.BackgroundColor3 = Color3.new(0, 0, 0), FineArtsShop.Position = UDim2.new(0, 5, 0, 180), FineArtsShop.Size = UDim2.new(0, 148, 0, 20), FineArtsShop.FontSize = Enum.FontSize.Size18, FineArtsShop.TextColor3 = Color3.new(255, 0, 0), FineArtsShop.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fine Arts Shop"]), LandStore.BackgroundColor3 = Color3.new(0, 0, 0), LandStore.Position = UDim2.new(0, 5, 0, 205), LandStore.Size = UDim2.new(0, 148, 0, 20), LandStore.FontSize = Enum.FontSize.Size18, LandStore.TextColor3 = Color3.new(255, 0, 0), LandStore.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Land Store"]), LinksLogic.BackgroundColor3 = Color3.new(0, 0, 0), LinksLogic.Position = UDim2.new(0, 5, 0, 105), LinksLogic.Size = UDim2.new(0, 148, 0, 20), LinksLogic.FontSize = Enum.FontSize.Size18, LinksLogic.TextColor3 = Color3.new(255, 0, 0), LinksLogic.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Link's Logic"]), PalmIsland.BackgroundColor3 = Color3.new(0, 0, 0), PalmIsland.Position = UDim2.new(0, 5, 0, 305), PalmIsland.Size = UDim2.new(0, 148, 0, 20), PalmIsland.FontSize = Enum.FontSize.Size18, PalmIsland.TextColor3 = Color3.new(255, 0, 0), PalmIsland.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Palm Island"]), SpawnPoint.BackgroundColor3 = Color3.new(0, 0, 0), SpawnPoint.Position = UDim2.new(0, 5, 0, 5), SpawnPoint.Size = UDim2.new(0, 148, 0, 20), SpawnPoint.FontSize = Enum.FontSize.Size18, SpawnPoint.TextColor3 = Color3.new(255, 0, 0), SpawnPoint.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["SpawnPoint"]), Swamp.BackgroundColor3 = Color3.new(0, 0, 0), Swamp.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Swamp"]), Volcano.BackgroundColor3 = Color3.new(0, 0, 0), Volcano.Position = UDim2.new(0, 5, 0, 255), Volcano.TextColor3 = Color3.new(255, 0, 0), Volcano.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Volcano"]), WoodRUs.BackgroundColor3 = Color3.new(0, 0, 0), WoodRUs.Position = UDim2.new(0, 5, 0, 55), WoodRUs.TextColor3 = Color3.new(255, 0, 0), WoodRUs.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(WayPoints["Wood R Us"]), Dock.BackgroundColor3 = Color3.new(0, 0, 0), local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart, Bridge.BackgroundColor3 = Color3.new(0, 0, 0), Bridge.Position = UDim2.new(0, 5, 0, 380), Bridge.TextColor3 = Color3.new(255, 0, 0), Bridge.MouseButton1Down:connect(function(), EndTimes.BackgroundColor3 = Color3.new(0, 0, 0), EndTimes.Position = UDim2.new(0, 5, 0, 405), EndTimes.TextColor3 = Color3.new(255, 0, 0), EndTimes.MouseButton1Down:connect(function(), ShrineOfSight.BackgroundColor3 = Color3.new(0, 0, 0), ShrineOfSight.Position = UDim2.new(0, 5, 0, 430), ShrineOfSight.Size = UDim2.new(0, 148, 0, 20), ShrineOfSight.FontSize = Enum.FontSize.Size18, ShrineOfSight.TextColor3 = Color3.new(255, 0, 0), ShrineOfSight.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Shrine Of Sight"], TheDen.BackgroundColor3 = Color3.new(0, 0, 0), TheDen.Position = UDim2.new(0, 5, 0, 455), TheDen.TextColor3 = Color3.new(255, 0, 0), TheDen.MouseButton1Down:connect(function(), VolcanoWin.BackgroundColor3 = Color3.new(0, 0, 0), VolcanoWin.Position = UDim2.new(0, 5, 0, 480), VolcanoWin.Size = UDim2.new(0, 148, 0, 20), VolcanoWin.FontSize = Enum.FontSize.Size18, VolcanoWin.TextColor3 = Color3.new(255, 0, 0), VolcanoWin.MouseButton1Down:connect(function(), SkiLodge.BackgroundColor3 = Color3.new(0, 0, 0), SkiLodge.Position = UDim2.new(0, 5, 0, 505), SkiLodge.TextColor3 = Color3.new(255, 0, 0), SkiLodge.MouseButton1Down:connect(function(), FrostTreeArea.BackgroundColor3 = Color3.new(0, 0, 0), FrostTreeArea.Position = UDim2.new(0, 5, 0, 530), FrostTreeArea.Size = UDim2.new(0, 148, 0, 20), FrostTreeArea.FontSize = Enum.FontSize.Size18, FrostTreeArea.TextColor3 = Color3.new(255, 0, 0), FrostTreeArea.MouseButton1Down:connect(function(), SnowGlowTreeArea.Name = "SnowGlowTreeArea", SnowGlowTreeArea.BackgroundColor3 = Color3.new(0, 0, 0), SnowGlowTreeArea.Position = UDim2.new(0, 5, 0, 555), SnowGlowTreeArea.Size = UDim2.new(0, 148, 0, 20), SnowGlowTreeArea.Font = Enum.Font.Fantasy, SnowGlowTreeArea.FontSize = Enum.FontSize.Size18, SnowGlowTreeArea.TextColor3 = Color3.new(255, 0, 0), SnowGlowTreeArea.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["SnowGlow Tree"], ShowLocation.BackgroundColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 5, 0, 580), ShowLocation.Size = UDim2.new(0, 148, 0, 30), ShowLocation.FontSize = Enum.FontSize.Size14, ShowLocation.Text = "Show Current Coords\nSet Custom Location", ShowLocation.TextColor3 = Color3.new(255, 0, 0), CustomTPPoint.BackgroundColor3 = Color3.new(0, 0, 0), CustomTPPoint.Position = UDim2.new(0, 5, 0, 615), CustomTPPoint.Size = UDim2.new(0, 148, 0, 20), CustomTPPoint.FontSize = Enum.FontSize.Size14, CustomTPPoint.Text = "TP to Custom Location", CustomTPPoint.TextColor3 = Color3.new(255, 0, 0), ShowLocation.MouseButton1Down:connect(function(), return math.floor(num * mult + 0.5) / mult, LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 1), LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 1), LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 1), ShowLocation.Text = "Current/Set Location\n"..LocationX..", "..LocationY..", "..LocationZ, CustomTPPoint.Text = "TP to "..LocationX..", "..LocationY..", "..LocationZ, CustomTPPoint.MouseButton1Down:connect(function(), uTorso.CFrame = CFrame.new(LocationX, LocationY, LocationZ), for i, v in pairs(game.Players:GetChildren()) do, Player1.MouseButton1Down:connect(function(), Player2.MouseButton1Down:connect(function(), Player3.MouseButton1Down:connect(function(), Player4.MouseButton1Down:connect(function(), Player5.MouseButton1Down:connect(function(), Player6.MouseButton1Down:connect(function(), TpPlayer.MouseButton1Down:connect(function(), if PlyrSel.Text == "SELECT A PLAYER" then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame, TpBase.MouseButton1Down:connect(function(), for i, v in pairs(game.Workspace.Properties:GetChildren()) do, if v.Owner.Value == game.Players[PlyrSel.Text] then, local p= CFrame.new(v.OriginSquare.CFrame.x, v.OriginSquare.CFrame.y +3.5, v.OriginSquare.CFrame.z), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p, local Woodmenu = Instance.new("ImageButton"), local SawmillTp = Instance.new("TextButton"), Woodmenu.BackgroundColor3 = Color3.new(1, 1, 1), Woodmenu.BorderColor3 = Color3.new(0, 0, 0), Woodmenu.Position = UDim2.new(0, 15, 0,175), Woodmenu.Image = "rbxassetid://3894370075", Woodmenu.MouseButton1Click:Connect(function(), WoodFrame.BorderColor3 = Color3.new(0, 0, 0), WoodFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28), WoodFrame.Size = UDim2.new(0, 170, 0, 190), SawmillTp.BackgroundColor3 = Color3.new(0, 0, 0), SawmillTp.BorderColor3 = Color3.new(0, 0, 0), SawmillTp.Position = UDim2.new(0, 3, 0, 3), SawmillTp.Size = UDim2.new(0, 165, 0, 20), SawmillTp.FontSize = Enum.FontSize.Size18, SawmillTp.TextColor3 = Color3.new(255, 0, 0), SawmillTp.MouseButton1Down:connect(function(), SawmillTp.TextColor3 = Color3.new(1, 1, 1), if Mouse.Target.Parent:FindFirstChild("BlockageAlert") then, if Sawmill:FindFirstChild("BlockageAlert") and Sawmill:FindFirstChild("Owner") then, print"Something went wrong while setting the sawmill! Subscribe to this blog to get where are the new cars in mad city roblox 2020/page/2 along with other codes to play Mad City. Alignment: Any. You can find your Bloodline's abilities by going in-game > Menu (press M) > Bloodline. It stars Bryan Yamasaki and Michael Ng as two friends who, after discovering a pair of ancient katanas, become possessed by the swords. We are glad to have you here being aware of our Wiki! Blood Samurai 2 GUI (+ Auto Kill Boss) Xfer1111. are good for PVP. Blood Samurai 2 Script GUI. With the touch of the swords, the blades have the mysterious power to possess the handlers into master samurai, skilled in ⦠1 Overview 2 Weapons 2.1 Tenrou 2.2 Shibien 2.3 Hokuraku Shimon 2.4 Hokuto Shichisei 3 Users 3.1 Tenro 3.2 Hokuraku Shimon 3.3 Shibien 3.4 Hokuto Shichisei 4 Legend It is said that to test the sharpness of the blade, forgers would stab the sword into the middle of the river and observe whether … Last Updated on 10 February, 2021 . Welcome to the Samurai Heart's sandbox! Blood Samurai 2 Testing to be the coolest Roblox game of 2020. There are currently 7 races in Blood Samurai which include Human, Ghastly, Demon, Deity, Despair, Cyborg, and Ancient. She is a minor French noble who prefers the company of commoners. Add a photo to this gallery There are plenty of Bloodlines that can be obtained, the main aspect of rolling Bloodline is the factor of obtaining a rare or common one. Navigation Stances. {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))}. Browse the wiki to find info on trainers, locations, stances, and much more. The Bloody Battle Wiki has most, if not all of the weapon pages now. Title = ' '.. The blood samurai learns to focus the deep well of arcane energies from within his blood to cast spells or siphon the blood of his enemies to create special effects. Up to date game codes for [WUKONG!] 3,801 . Blood Samurai 2 Testing to be the coolest Roblox game of 2020. some fighting game owner/scripter- Sizzorsx all animations by [mr_jk] [Main Contributors][ - Symphior, Higoshi, Ziruem, Altariuse and CeltyCh_n, Blotnik, ScaleOfFlame, ⦠This wiki stores all known information about the game. 1 hour ago, C++ | Players. Axes from your Backpack",5), CountAxes.BackgroundColor3 = Color3.new(0, 0, 0), CountAxes.BorderColor3 = Color3.new(0, 0, 0), CountAxes.Position = UDim2.new(0, 3, 0, 394), CountAxes.Size = UDim2.new(0, 165, 0, 20), CountAxes.FontSize = Enum.FontSize.Size18, CountAxes.TextColor3 = Color3.new(255, 0, 0), CountAxes.MouseButton1Down:connect(function() --Counts Axes in your Backpack (Equiped Axes dont Count), SendNotification("Axe Amount", "You have "..Amount.." Thank you! Across many games of Roblox there are codes that can be redeemed to get you a jump start at growing your character or furthering your progress! Learn the secrets of the Artifacts to toggle gameplay modifiers like friendly fire, random survivor spawns, item selection and more. {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))}. All the races, however, do have its own unique skills. Items. AQWorlds Wiki » Other Info » Character Page Badges » Blood Samurai Blood Samurai Support Badge. Akuma's moveset revolves around stunning and dodging attacks, and all require no hand signs. ã®å!fire - Cast: çããå!lightning - Cast: ã©ã¤ããã³ã°å!dark - Cast: éå! There are also four character-specific variations of Akuma: Bankai-Akuma, Satori-Akuma, Forged-Akuma, and Raion-Akuma. Forged-Akuma's moveset revolves around stunning enemies and temporary invincibility, making it ideal for PvP. 7,836 . 1 hour ago, We use cookies for various purposes including analytics. AQWorlds Wiki » Other Info » Character Page Badges » Blood Samurai Blood Samurai Support Badge. Figurial renamed Blood Samurai 2 (from About This Game) beastydemonic changed description of About This Game. Blood of the Samurai 2 (2007) cast and crew credits, including actors, actresses, directors, writers and more. In order to obtain a Bloodline, head to the main menu > edit > Bloodlines. Picking up a dropped bloodthorn won't work, you must pick it from its spawn. Grind Green and Orange Scroll quests (You gain Bloodlines levels while leveling. ["Swamp"] = Vector3.new(-1209, 132, -801). {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0)).p, Vector3.new(0, -2, 0))}. It is an Eye Bloodline with a rarity of 1/100. 1 Level Explanation 2 Quests 3 Enemies 4 Secrets As you get your way through the Basement of The Tower lies a secret entrance with an eastern man telling you about the Eastern Lands, get on the boat (costs 50 robux) and you'll get to the Alternate Timeline DLC which is a paid DLC. Icon = [[http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&userName=]]..players.LocalPlayer.Name..[[&RAND]] .. math.random(1,10000000), local ImageLabel = Instance.new("ImageLabel"), local CloseBLOOD = Instance.new("TextButton"), local Minimize = Instance.new("TextButton"), local AIntroImage = Instance.new("ImageLabel"), local AIntroImage1 = Instance.new("ImageLabel"), local BloodFrameInfo = Instance.new("TextLabel"), local Picker = Instance.new("ScrollingFrame"), local AIntroImage = Instance.new("ImageButton"), local CurrentItem = Instance.new("ImageButton"), OpenFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28), OpenFrame.BorderColor3 = Color3.fromRGB(196, 40, 28), OpenFrame.Position = UDim2.new(0.5, -40, 0, -28), Open.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Open.BorderColor3 = Color3.fromRGB(196, 40, 28), MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0.0111675123, 0, 0.436827958, 0), MainFrame.Size = UDim2.new(0, 500, 0, 500), ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1), ImageLabel.Position = UDim2.new(-0.000475523295, 0, -0.00117481197, 0), ImageLabel.Size = UDim2.new(0, 500, 0, 500), ImageLabel.Image = "rbxassetid://3883502641", CloseBLOOD.BackgroundColor3 = Color3.new(0, 0, 0), CloseBLOOD.BorderColor3 = Color3.fromRGB(196, 40, 28), CloseBLOOD.Position = UDim2.new(0, 5, 0, 5), CloseBLOOD.Size = UDim2.new(0, 20, 0, 20), CloseBLOOD.FontSize = Enum.FontSize.Size18, CloseBLOOD.TextColor3 = Color3.new(1, 1, 1), Minimize.BackgroundColor3 = Color3.new(0, 0, 0), Minimize.BorderColor3 = Color3.fromRGB(196, 40, 28), Minimize.Position = UDim2.new(0, 26, 0, 5), Minimize.TextColor3 = Color3.new(1, 1, 1), MenuFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28), MenuFrame.BorderColor3 = Color3.new(0, 1, 0), MenuFrame.Position = UDim2.new(0, 5, 0, 30), MenuFrame.Size = UDim2.new(0, 170, 0,400), MenuFramea.BackgroundColor3 = Color3.fromRGB(196, 40, 28), MenuFramea.BorderColor3 = Color3.new(0, 1, 0), MenuFramea.Position = UDim2.new(0, 270, 0, 140), MenuFramea.Size = UDim2.new(0, 120, 0,350), AIntroImage.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), AIntroImage.BorderColor3 = Color3.new(1, 1, 1), AIntroImage.Position = UDim2.new(0, 10, 0, 335), AIntroImage.Size = UDim2.new(0, 120, 0, 30), AIntroImage.Image = "rbxassetid://3630810430", AIntroImage1.BackgroundColor3 = Color3.new(0, 0.298039, 0.498039), AIntroImage1.BorderColor3 = Color3.new(1, 1, 1), AIntroImage1.Position = UDim2.new(0, 10, 0, 370), AIntroImage1.Size = UDim2.new(0, 120, 0, 120), AIntroImage1.Image = "rbxassetid://3940167130", BloodFrameInfo.BackgroundColor3 = Color3.new(0, 0, 0), BloodFrameInfo.BackgroundTransparency = 1, BloodFrameInfo.Position = UDim2.new(0, 3, 0, 3), BloodFrameInfo.Size = UDim2.new(0, 164, 0, 310), BloodFrameInfo.FontSize = Enum.FontSize.Size14, BloodFrameInfo.Text = "All current players and new players who join will be automatically blacklisted.\n\nTP Tool adds a backpack item to click teleport you.\n\nNew dupe added just click this button move items then turn off and reload.\n\nAuto buy added just open the backpack and click on the item you want.\n\nA BIG THANKS TO JOHIRO FOR WORKING ON THE NEW SCRIPTS.\n\nScripts are big so give time to load. This wiki stores all known information about the game. We are serious and want to elevate each others combat abilities through training. Bloodlines are the abilities which you get from your clan. This wiki was created to let players learn how to play. Incantations are a form of magic which requires 150 wisdom to use. The Trello board is being cultivated to define the tasks necessary to hit the ground running. local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function(), walkspeedmouse.KeyDown:connect(x_walkspeed), AntiBlack.BackgroundColor3 = Color3.new(0, 0, 0), AntiBlack.BorderColor3 = Color3.new(0, 0, 0), AntiBlack.Position = UDim2.new(0, 3, 0, 49), AntiBlack.Size = UDim2.new(0, 165, 0, 20), AntiBlack.FontSize = Enum.FontSize.Size18, AntiBlack.TextColor3 = Color3.new(255, 0, 0), AntiBlack.MouseButton1Click:connect(function(), AntiBlack.TextColor3 = Color3.new(1, 1, 1), for i,v in next, workspace:GetDescendants() do, if h.Parent == plr.Character and cframe then, plr.Character:SetPrimaryPartCFrame(cframe), game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function(), if game.Players.LocalPlayer.Character.PrimaryPart then, cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame, if type(v)=='function' and debug.getupvalues(v).lastUpdate then, debug.setupvalue(v,"lastUpdate",math.huge), for i,v in next, workspace.Effects:GetChildren() do, if v:IsA("BasePart") and v.Name == "BlacklistWall" then, GriefFly.BackgroundColor3 = Color3.new(0, 0, 0), GriefFly.BorderColor3 = Color3.new(0, 0, 0), GriefFly.Position = UDim2.new(0, 3, 0, 72), GriefFly.TextColor3 = Color3.new(255, 0, 0), GriefFly.MouseButton1Click:connect(function(), GriefFly.TextColor3 = Color3.new(1, 1, 1), lplayer = game:GetService("Players").LocalPlayer, local BV = Instance.new('BodyVelocity', T), BG.maxTorque = Vector3.new(9e9, 9e9, 9e9), lplayer.Character.Humanoid.PlatformStand = true, if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then, elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then, if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}, elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, BG.cframe = workspace.CurrentCamera.CoordinateFrame, lplayer.Character.Humanoid.PlatformStand = false, power = Force -- change this to make it more or less powerful, game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Head.CanCollide = false, game.Players.LocalPlayer.Character.Torso.CanCollide = false, game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false, game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false, local bambam = Instance.new("BodyThrust"), bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart, bambam.Force = Vector3.new(power,0,power), bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:connect(function(), StopGriefFly.BackgroundColor3 = Color3.new(0, 0, 0), StopGriefFly.BorderColor3 = Color3.new(0, 0, 0), StopGriefFly.Position = UDim2.new(0, 117, 0, 72), StopGriefFly.Size = UDim2.new(0, 51, 0, 20), StopGriefFly.FontSize = Enum.FontSize.Size18, StopGriefFly.TextColor3 = Color3.new(255, 0, 0), StopGriefFly.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove(), Fly.BackgroundColor3 = Color3.new(0, 0, 0), until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid"), local mouse = game.Players.LocalPlayer:GetMouse(), local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, local bg = Instance.new("BodyGyro", torso), bg.maxTorque = Vector3.new(9e9, 9e9, 9e9), local bv = Instance.new("BodyVelocity", torso), plr.Character.Humanoid.PlatformStand = true, if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0), plr.Character.Humanoid.PlatformStand = false, PinkWires.BackgroundColor3 = Color3.new(0, 0, 0), PinkWires.BorderColor3 = Color3.new(0, 0, 0), PinkWires.Position = UDim2.new(0, 3, 0, 118), PinkWires.Size = UDim2.new(0, 165, 0, 20), PinkWires.FontSize = Enum.FontSize.Size18, PinkWires.TextColor3 = Color3.new(255, 0, 0), PinkWires.MouseButton1Click:connect(function(), PinkWires.TextColor3 = Color3.new(0.666667, 0, 0), PinkWires.Text = "Pink Wires: Magenta Icicle", local c = game.ReplicatedStorage.Purchasables:FindFirstChild("IcicleWireMagenta", true), local d = game.ReplicatedStorage.Purchasables:FindFirstChild("Wire", true), PinkWires.TextColor3 = Color3.new(1, 1, 1), local a = game.ReplicatedStorage.Purchasables:FindFirstChild("NeonWirePinky", true), local b = game.ReplicatedStorage.Purchasables:FindFirstChild("Wire", true), WaterCollide.BackgroundColor3 = Color3.new(0, 0, 0), WaterCollide.BorderColor3 = Color3.new(0, 0, 0), WaterCollide.Position = UDim2.new(0, 3, 0, 141), WaterCollide.Size = UDim2.new(0, 165, 0, 20), WaterCollide.FontSize = Enum.FontSize.Size18, WaterCollide.TextColor3 = Color3.new(255, 0, 0), WaterCollide.MouseButton1Down:connect(function(), WaterCollide.BackgroundColor3 = Color3.fromRGB(0, 0, 0), WaterCollide.TextColor3 = Color3.new(1, 1, 1), for i,v in pairs(game.Workspace.Water:GetChildren()) do, ClickTP.BackgroundColor3 = Color3.new(0, 0, 0), ClickTP.BorderColor3 = Color3.new(0, 0, 0), ClickTP.Position = UDim2.new(0, 3, 0, 164), ClickTP.TextColor3 = Color3.new(255, 0, 0), ClickTP.MouseButton1Click:Connect(function(), mouse = game.Players.LocalPlayer:GetMouse(), local pos = mouse.Hit+Vector3.new(0,2.5,0), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos, tool.Parent = game.Players.LocalPlayer.Backpack, Noclip.BackgroundColor3 = Color3.new(0, 0, 0), Noclip.BorderColor3 = Color3.new(0, 0, 0), Noclip.Position = UDim2.new(0, 3, 0, 187), Noclip.TextColor3 = Color3.new(255, 0, 0), game.Players.LocalPlayer.Character.Humanoid:ChangeState(11), Noclip.MouseButton1Down:connect(function(), AntiAFK.BackgroundColor3 = Color3.new(0, 0, 0), AntiAFK.BorderColor3 = Color3.new(0, 0, 0), AntiAFK.Position = UDim2.new(0, 3, 0, 233), AntiAFK.TextColor3 = Color3.new(255, 0, 0), AntiAFKtime.BackgroundColor3 = Color3.new(0, 0, 0), AntiAFKtime.BorderColor3 = Color3.new(0, 0, 0), AntiAFKtime.Position = UDim2.new(0, 3, 0, 210), AntiAFKtime.Size = UDim2.new(0, 165, 0, 20), AntiAFKtime.FontSize = Enum.FontSize.Size18, AntiAFKtime.TextColor3 = Color3.new(255, 0, 0), AntiAFK.MouseButton1Down:Connect(function(), AntiAFKtime.TextColor3 = Color3.new(1, 1, 1), AntiAFKtime.Text = "AFK for: "..afktotaltime.." Seconds", possiblechats = {"afk", "brb", "I'm AFK"}, game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(possiblechats[decide], "All"), hum = char:FindFirstChildOfClass'Humanoid', Fog.BackgroundColor3 = Color3.new(0, 0, 0), CARAs.BackgroundColor3 = Color3.new(0, 0, 0), CARAs.Position = UDim2.new(0, 147, 0, 279), CARA.BackgroundColor3 = Color3.new(0, 0, 0), game.Workspace.PlayerModels.ChildAdded:connect(function(ADDED), if ADDED:FindFirstChild('Configuration') then, if ADDED.Configuration:FindFirstChild('MaxSpeed') then, ADDED.Configuration.MaxSpeed.Value = CARAs.Text, RemoveT.BackgroundColor3 = Color3.new(0, 0, 0), RemoveT.BorderColor3 = Color3.new(0, 0, 0), RemoveT.Position = UDim2.new(0, 3, 0, 302), RemoveT.TextColor3 = Color3.new(255, 0, 0), RemoveT.MouseButton1Down:connect(function(), for i,v in pairs(game.Workspace:GetDescendants()) do, if v.Name == "WoodSection" and v.Parent:FindFirstChild("CutEvent") then, game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.Parent), game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v.Parent), game.Workspace.DescendantAdded:connect(function(Thing), if Thing.Name == "WoodSection" and Thing.Parent:FindFirstChild("CutEvent") then, game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Thing.Parent), game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(Thing.Parent), ReJoinServer.BackgroundColor3 = Color3.new(0, 0, 0), ReJoinServer.BorderColor3 = Color3.new(0, 0, 0), ReJoinServer.Position = UDim2.new(0, 3, 0, 325), ReJoinServer.Size = UDim2.new(0, 165, 0, 20), ReJoinServer.FontSize = Enum.FontSize.Size18, ReJoinServer.TextColor3 = Color3.new(255, 0, 0), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), Reset.BackgroundColor3 = Color3.new(0, 0, 0), Reset.Position = UDim2.new(0, 3, 0, 348), Reset.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character.Head:Destroy(), local Buymenu = Instance.new("ImageButton"), Buymenu.BackgroundColor3 = Color3.new(1, 1, 1), Buymenu.BorderColor3 = Color3.new(0, 0, 0), Buymenu.Position = UDim2.new(0, 15, 0,515), Buymenu.Image = "rbxassetid://3936608288", Buymenu.MouseButton1Click:Connect(function(), BuyFrame.BorderColor3 = Color3.new(0, 0, 0), BuyFrame.BackgroundColor3 = Color3.fromRGB(196, 40, 28), BuyFrame.Size = UDim2.new(0, 170, 0, 120), wrus.BackgroundColor3 = Color3.new(0, 0, 0), wrus.MouseButton1Click:connect(function(), loadstring(game:HttpGet('https://pastebin.com/raw/fKZ8uQjD',true))(), fshop.BackgroundColor3 = Color3.new(0, 0, 0), fshop.MouseButton1Click:connect(function(), loadstring(game:HttpGet('https://pastebin.com/raw/S9SYLmVx',true))(), bcps.BackgroundColor3 = Color3.new(0, 0, 0), bcps.MouseButton1Click:connect(function(), loadstring(game:HttpGet('https://pastebin.com/raw/nG51TnbL',true))(), ls.BackgroundColor3 = Color3.new(0, 0, 0), loadstring(game:HttpGet('https://pastebin.com/raw/eCtaBT4h',true))(), bp.BackgroundColor3 = Color3.new(0, 0, 0), loadstring(game:HttpGet('https://pastebin.com/raw/4MCbKXUs',true))(), local LT2GUI2Frame = Instance.new("Frame"), local Btoolamenu = Instance.new("ImageButton"), local FunStuffHOVER = Instance.new("TextButton"), local FunStuffTHOMAS = Instance.new("TextButton"), local FunStuffPOLICE = Instance.new("TextButton"), local FunStuffSPRAY = Instance.new("TextButton"), local FunStuffCOCA = Instance.new("TextButton"), local FunStuffLEAKED = Instance.new("TextButton"), local FunStuffFLASH = Instance.new("TextButton"), local FunStuffReset = Instance.new("TextButton"), Btoolamenu.BackgroundColor3 = Color3.new(1, 1, 1), Btoolamenu.BorderColor3 = Color3.new(0, 0, 0), Btoolamenu.Position = UDim2.new(0, 15, 0,600), Btoolamenu.Size = UDim2.new(0, 80, 0, 80), Btoolamenu.Image = "rbxassetid://3953123880", Btoolamenu.ScaleType = Enum.ScaleType.Crop, Btoolamenu.MouseButton1Click:Connect(function(), LT2GUI2Frame.BorderColor3 = Color3.new(0, 0, 0), LT2GUI2Frame.BackgroundColor3 = Color3.fromRGB(196, 40, 28), LT2GUI2Frame.Size = UDim2.new(0, 170, 0, 186), FunStuffHOVER.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffHOVER.BorderColor3 = Color3.new(0, 0, 0), FunStuffHOVER.Position = UDim2.new(0, 3, 0, 3), FunStuffHOVER.Size = UDim2.new(0, 165, 0, 20), FunStuffHOVER.FontSize = Enum.FontSize.Size18, FunStuffHOVER.TextColor3 = Color3.new(255, 0, 0), FunStuffHOVER.MouseButton1Click:connect(function(), loadstring(game:HttpGet('https://nto.darkdevs.pro/uploads/Hoverboard.txt',true))(), FunStuffTHOMAS.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffTHOMAS.BorderColor3 = Color3.new(0, 0, 0), FunStuffTHOMAS.Position = UDim2.new(0, 3, 0, 26), FunStuffTHOMAS.Size = UDim2.new(0, 165, 0, 20), FunStuffTHOMAS.FontSize = Enum.FontSize.Size18, FunStuffTHOMAS.TextColor3 = Color3.new(255, 0, 0), FunStuffTHOMAS.MouseButton1Click:connect(function(), loadstring(game:HttpGet('http://pastebin.com/raw/tMr759X7',true))(), FunStuffPOLICE.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffPOLICE.BorderColor3 = Color3.new(0, 0, 0), FunStuffPOLICE.Position = UDim2.new(0, 3, 0, 49), FunStuffPOLICE.Size = UDim2.new(0, 165, 0, 20), FunStuffPOLICE.FontSize = Enum.FontSize.Size18, FunStuffPOLICE.TextColor3 = Color3.new(255, 0, 0), FunStuffPOLICE.MouseButton1Click:connect(function(), loadstring(game:HttpGet('https://pastebin.com/raw/FR9Fzcqw',true))(), FunStuffSPRAY.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffSPRAY.BorderColor3 = Color3.new(0, 0, 0), FunStuffSPRAY.Position = UDim2.new(0, 3, 0, 72), FunStuffSPRAY.Size = UDim2.new(0, 165, 0, 20), FunStuffSPRAY.FontSize = Enum.FontSize.Size18, FunStuffSPRAY.TextColor3 = Color3.new(255, 0, 0), FunStuffSPRAY.MouseButton1Click:connect(function(), loadstring(game:HttpGet('http://pastebin.com/raw/raYkCjyy',true))(), FunStuffCOCA.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffCOCA.BorderColor3 = Color3.new(0, 0, 0), FunStuffCOCA.Position = UDim2.new(0, 3, 0, 95), FunStuffCOCA.Size = UDim2.new(0, 165, 0, 20), FunStuffCOCA.FontSize = Enum.FontSize.Size18, FunStuffCOCA.TextColor3 = Color3.new(255, 0, 0), FunStuffCOCA.MouseButton1Click:connect(function(), loadstring(game:HttpGet('https://pastebin.com/raw/nMu90Kdq',true))(), FunStuffLEAKED.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffLEAKED.BorderColor3 = Color3.new(0, 0, 0), FunStuffLEAKED.Position = UDim2.new(0, 3, 0, 118), FunStuffLEAKED.Size = UDim2.new(0, 165, 0, 20), FunStuffLEAKED.FontSize = Enum.FontSize.Size18, FunStuffLEAKED.TextColor3 = Color3.new(255, 0, 0), FunStuffLEAKED.MouseButton1Down:connect(function(), game.ReplicatedStorage.Purchasables:Clone().Parent = game.Workspace.PlayerModels, FunStuffFLASH.BackgroundColor3 = Color3.new(0, 0, 0), FunStuffFLASH.BorderColor3 = Color3.new(0, 0, 0), FunStuffFLASH.Position = UDim2.new(0, 3, 0, 141), FunStuffFLASH.Size = UDim2.new(0, 165, 0, 20), FunStuffFLASH.FontSize = Enum.FontSize.Size18, FunStuffFLASH.TextColor3 = Color3.new(255, 0, 0), FunStuffFLASH.MouseButton1Click:Connect(function(), FunStuffFLASH.BackgroundColor3 = Color3.new(0.14902, 0.490196, 0.109804), local p=game:GetService"Players".LocalPlayer, if not c then error'Cannot find character, please respawn, then rerun the script' end, hand.TopSurface,hand.BottomSurface=surf,surf, fe.TopSurface,hand.BottomSurface=surf,surf, ra.C0=CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(180),0,0), p:GetMouse().Button1Down:connect(function(), -- Turning off flashlight if the battery is too low, local stepped = game:GetService'RunService'.RenderStepped, FunStuffReset .BackgroundColor3 = Color3.new(0, 0, 0), FunStuffReset .BorderColor3 = Color3.new(0, 0, 0), FunStuffReset .Position = UDim2.new(0, 3, 0, 164), FunStuffReset .Size = UDim2.new(0, 165, 0, 20), FunStuffReset .FontSize = Enum.FontSize.Size18, FunStuffReset .TextColor3 = Color3.new(255, 0, 0), FunStuffReset.MouseButton1Click:connect(function(), button.MouseButton1Click:connect(function(), Minimize.MouseButton1Down:connect(function(), CloseBLOOD.MouseButton1Down:connect(function(), CurrentItem.MouseButton1Click:Connect(function(), HTML |
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